Inline method by XNA on Xbox 360

The inline method which mitigates the overhead of a call of a method.
JIT forms into an inline what fulfills the following conditions.
  • The IL code size is 16 bytes or less.
  • The branch command is not used (if sentence etc.).
  • The local variable is not used.
  • Exception handling has not been carried out (try, catch, etc.).
  • float is not used as the argument or return value of a method (probably by the Xbox 360, not applied).
  • When two or more arguments are in a method, it uses for the turn declared.
However, a virtual function is not formed into an inline.

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